Lightbot is an educational video game for learning software programming concepts. The goal of Lightbot is to command a little robot to navigate a maze and turn on lights. Grade 5 students arrange symbols on the screen to command the robot to walk,
turn, jump, switch on a light and so on.
The maze and the list of symbols become more complicated as the lessons progress. While using such commands, the students learn programming concepts like loops, procedures and more, without entering code in any programming language.
Once they have understood what programming means on a general level, and that is about thinking algorithmically to get to a solution, they began to see how Lightbot relates to programming.
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